Hi once again one and all!
Today I thought I'd share with you all the basis of a board game I have been working on.
Named Stampede after its theme and inspiration (Mufasa's death in Disney's The Lion King) This 2 player competitive game sees you play the role of either a good or evil god and you are either trying to kill off or save as many animals in the stampede as possible.
Rules:
The board is made up of diamonds and currently 18 pieces (Animals) which are controlled by both players.
The diamonds on the board have 6 points protruding from each side forming a square depicted below.
Setup sees the animals being placed on each of the 6 points on one edge of the board followed by the next points in and then a final 3rd row, forming a rectangle 3 X 6.
The game opens with each player bidding up on how many animals they think they can save, the winner will take the role of savior and try to keep as many animals alive as possible.
Each player then takes it in turns moving one piece forward one space along the diagonal lines. A player may move any piece except the piece moved on their opponents previous turn.
An animal is taken (Killed) by jumping another diagonally adjacent animal over it, pieces however can only ever be moved forward and can only be taken if the jumping animal rests in a legal space at the end of its move. No chaining takes together, only one piece can be taken per turn.
An animal can be moved off the board at the far end, if this happens it is considered saved and counts towards the saviors score.
The savior (good god) wins when he or she manages to move a number of animals off the board equal to his or her winning bid from the start of the game. The aggressor (evil god) wins if he or she manages to kill off enough animals to prevent this.
It's an easy enough game to prototype but if you want to give it a play with me some time leave a comment. I need all the input I can get to develop this game further.
Thanks for reading!
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